finishDungeonQuest(uint256 playerQuestId, (string gameVersion, uint256 startTime, uint256 endTime, uint256 playTime, uint256 totalScore, bool won, (uint16 enemyId, uint16 count)[] enemiesKilled) dungeonStats, uint256[] increasingBuildingIds, uint256 signatureDeadline, uint8 v, bytes32 r, bytes32 s)
OUT
50.00
10 hrs ago